About Myself
I began my QA career in 2008, doing contract work for Chicago area game development studios as a QA analyst on fighting games, extreme sports games and mobile games.
My experience includes leadership roles at Level Ex, NetherRealm Studios, Wargaming West, Robomodo, and Midway Games, where I worked across mobile, console, PC, and XR/AR development environments.
As a lifelong gamer and enthusiast of classic video games and classic video game preservation, I have maintained a deep interest in game design, hardware, and software quality throughout my career.
Today, I provide consulting services to organizations seeking to improve their QA operations, strengthen development processes, and build effective quality practices. I also remain open to full-time opportunities in QA leadership and production.